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Bloodborne at 60fps is just two lines of code away from reality

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Ah, the birth of blood. One of Sony’s most beloved PlayStation Exclusive games, and arguably its most overlooked. The action RPG, developed by FromSoftware and the now-defunct Japan studio, is considered one of the best games of the last generation, and that’s despite some of its poor technical performance. Longer weights and a truncated framerate leave fans wondering what Sony should do something To improve things, but it didn’t happen. Lance MacDonald, a modder who smoothed the game, says it will be easy.

Writing in a short thread on Twitter, MacDonald reiterated that Sony has everything it needs to update Bloodborne on PS4, or create a PS5/PC port or remake. According to the modder, who knows the game inside and out, an update to run the PS4 game at 60 frames-per-second “has 2 lines of code that need to be changed”.

In the same message, MacDonald says that the Japan studio had a version of the game running before Windows 7 was discontinued, though of course that never went anywhere. “I’ve seen it,” he says. Assuming Sony still has access to this version, a PC port is certainly in the realm of possibility – whether that happens is another matter.

MacDonald eventually signs off on an optimistic note, saying that working on some kind of Bloodborne update — whether a patch, a PS5 revival, a PC port — is “very likely” in the works. what do you think? Are you still hoping for Bloodborne to return? Fear the old blood in the comments section below.

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