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Bloodborne at 60fps is just two lines of code away from reality



Ah, the birth of blood. One of Sony’s most beloved PlayStation Exclusive games, and arguably its most overlooked. The action RPG, developed by FromSoftware and the now-defunct Japan studio, is considered one of the best games of the last generation, and that’s despite some of its poor technical performance. Longer weights and a truncated framerate leave fans wondering what Sony should do something To improve things, but it didn’t happen. Lance MacDonald, a modder who smoothed the game, says it will be easy.

Writing in a short thread on Twitter, MacDonald reiterated that Sony has everything it needs to update Bloodborne on PS4, or create a PS5/PC port or remake. According to the modder, who knows the game inside and out, an update to run the PS4 game at 60 frames-per-second “has 2 lines of code that need to be changed”.

In the same message, MacDonald says that the Japan studio had a version of the game running before Windows 7 was discontinued, though of course that never went anywhere. “I’ve seen it,” he says. Assuming Sony still has access to this version, a PC port is certainly in the realm of possibility – whether that happens is another matter.

MacDonald eventually signs off on an optimistic note, saying that working on some kind of Bloodborne update — whether a patch, a PS5 revival, a PC port — is “very likely” in the works. what do you think? Are you still hoping for Bloodborne to return? Fear the old blood in the comments section below.


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