Many have criticized the extended period of cross-gen releases seen on the PS5, but slowly we’re starting to see more new-gen exclusive titles. Gotham Knights is one such game: originally slated for release on PS4 as well, developer Warner Bros. Montreal eventually scrapped the last-gen version to realize its vision. Unfortunately, that vision is limited to 30 frames-per-second on Sony’s latest console.
After heavy speculation on the subject, executive producer Flor Marti confirmed dispute That there will be no performance option in the upcoming game. “Because of the types of features we have in our game, such as providing a completely untethered co-op experience in our highly detailed open world, it’s not as straightforward as lowering the resolution and getting a higher frame-per-second. Doing,” he wrote. . “For this reason, our game does not have a performance/quality toggle option and will run at 30fps on console.”
Obviously, we’re not developers so can’t fully appreciate the challenges involved, but what we do know is that 60fps has become an expected standard on this generation’s PS5, and it’s actually pretty low for that now. That is not an option. Hopefully this is something the developer can look into post-release. Of course, here and now, we hope it’s able to deliver a smooth and stable 30fps, as combat-heavy titles like this really benefit from a responsive framerate.
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