First Contact Entertainment was onto something with its PSVR-exclusive tactical shooter, Firewall Zero Hour. It garnered a small but passionate player pool, intrigued by the developer’s surprisingly long post-launch support. Now, those fans are eagerly awaiting the sequel, Firewall Ultra, due to arrive on PSVR2 later this year. Not only will it make good use of the new headset’s unique features, it’s also using the latest technology to make the game look its best.
over on The original engine websiteYou can read an in-depth interview with First Contact, where it’s revealed that the upcoming FPS will be built inside Unreal Engine 5. It will be one of the first virtual reality games made using Epic’s new engine technology.
Developing the game in UE5 allowed the team to implement a lot of real-time lighting as well as delayed rendering, which resulted in “the use of much more sophisticated shaders”. In other words, it should look great, and all be running at a smooth frame rate.
On top of that, the game will make liberal use of the PSVR2’s bells and whistles, with eye tracking being a key aspect. Using this feature, the game will allow you to select the weapon you want from the menu, but it will also be used to throw grenades and aim other things. Additionally, Sense controllers are put to full use with haptic feedback, adaptive triggers, and finger sensing.
You can read more in Full interview, if you are interested. It looks like the game could be a real-looker on PSVR2. Are you excited for Firewall Ultra? Cover in the comments section below.
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