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Gotham Knights Co-Op And Climactic ‘Villain Night’ Events Revealed In IGN First Preview



The release date for Gotham Knights is fast approaching, and we can all look forward to donning a cowl on October 21st. To further fan the flames of hype, we were treated to 10 minutes of gameplay IGN First Look Process and Warner Bros. Games Montreal.

We learned some great new bits of information, such as the fact that the game won’t feature the traditional day/night cycle of other open-world games. Instead, you’ll play through successive nights, with villainous storylines progressing and new crimes unfolding each time the moon rises. It is also quite practical, because during the day a superhero looks rather ridiculous!

The only time you’ll see daylight is when you’re strategizing at the belfry, the defacto headquarters for the Gotham Knights at the top of the clock tower. Here you can plan your next moves, and prepare for the next patrol.

There will be procedurally generated crimes, and gang hideouts that need to be cleared. The focus is on information gathering, as you’ll need to beat the streets and work your way through the riff-raff to learn the plans of the various supervillains who call Gotham home.

Each villain will act as an optional, ongoing mission, leaving players free to follow them as they see fit. These arcs will culminate in climactic Villain Nights, set pieces where specific villains will enact their plans, which will have a major impact on the open world.

What do you think of Gotham Knights? Would you donate a cowl for this? Make a dramatic entrance in the comments section below.


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