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Gran Turismo 7’s 120fps option is a ‘game-changer’, says Digital Foundry

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In case you missed it, the latest game update for Gran Turismo 7 introduced a handful of new visual options that let you really crank up the frame rate on PS5. With the new patch installed, the driving game now supports 120 frames-per-second as well as VRR, allowing you to perform beyond the traditional 60fps. But how are these new options? According to Digital Foundry, they are really good.

In the video above (and This article), DF’s Oliver McKenzie outlines the four new graphics options available in GT7. For those with compatible displays, the game can now output the following:

  • Resolution mode at 120Hz
  • Resolution mode at 120Hz + VRR
  • Frame-rate mode at 120Hz
  • Frame-rate mode at 120Hz + VRR

Ignoring VRR for a second, both the 120Hz resolution mode and the frame rate mode offer a near-locked 120fps during races, although performance drops during replays and possibly in menus. However, for actual racing gameplay, it’s pretty bang on. Of course, both modes sacrifice a 4K resolution; The resolution mode goes to 1440p, while the frame-rate mode goes to 1260p.

If you enable VRR in the PS5’s settings, these modes behave slightly differently. Frame-rate mode, combined with VRR, increases resolution to 1440p with almost no noticeable sacrifice to frame rate. Meanwhile, the resolution mode with VRR manages to output at 4K, but the frame rate drops below the magic 120fps, fluctuating between 70 and 100 during gameplay, according to Digital Foundry.

So, if you have the right kit, it seems that these new options are largely great, and let you enjoy a great game with even better performance. Are you using GT7’s new performance options? Let us know in the comments section below.

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