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HD-2D art style on PS5, PS4 must wait as strategy Ogre Reborn team rejects it

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The Square Enix team remastering Tactics Ogre for PS5, PS4 has revealed that it had the opportunity to use the HD-2D art style popularized by the titles. Octopath Traveler And Triangulation strategy. However, the developer decided not to change the visual style as it believed that the “really high-quality, cool-looking 2D pixel art” was part of the appeal of the original PS1, PSP game. As such, Square Enix wants to keep that look and modernize it.

talked to IGN (via Eurogamer), producer Hiroaki Kato stated that the studio toyed with the idea of ​​making the graphics 3D, but that the remaster wanted to please fans. “So it took a lot of effort to bring that kind of commitment and loyalty to new hardware and new technology. But yeah, I think we did it.” One major change in the remaster, however, is the implementation of full voice acting.

While Kato says it was a difficult task, he believes Square Enix has nailed it. “We want to do our best to make it real, to convince the players that they’re really witnessing this kind of human story, this human drama … so we put a lot of effort into that feeling. .” Some of the scripts have had to be rewritten to reflect this, but the story itself remains the same.

With Tactics Ogre Reborn ditching the HD-2D art style, that means PS5, PS4 players will have to wait even longer before experiencing it for themselves. The only two games confirmed for the two systems that will sport the visual look so far are Octopath Traveler II and Dragon Quest III HD-2D Remake. The latter has not been seen since its announcement a year ago.

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