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Hidetaka Miyazaki says the success of Alden Ring will not determine what happens next



The father of the Soulslike genre, Hidetaka Miyazaki, says that the success of Alden Ring won’t dictate whatever fresh hell lies ahead for the brooding minds at FromSoftware. At last count, Alden Ring had sold 20 million copies across all platforms. Additionally, he’s looking to hardcore multiplayer games like Escape from Tarkov for inspiration.

in one Interview with IGN At the 26th Annual Dice Awards, where Alden Ring picked up five wins, including Game of the Year. Miyazaki discussed what comes next, noting that “Obviously, Alden Ring is a commercial success. Everyone is aware of that, but it doesn’t really affect what we’re going to make next.” We just keep making the game that we want to make, and that’s our policy. It’s that simple.”

When asked what new ideas, trends or technologies inspired him, Miyazaki thought it was “the kinds of multiplayer elements that, both in terms of technology and game design, we keep updating. One of the fans As I am really interested in it and one of the creators [Escape From] Tarkov, for example. So I’m paying attention to those elements as a creator and a fan of the game.”

Miyazaki is interested in the way other developers in the industry “continue to update multiplayer network functionality and game design to change the way games engage in gameplay, and how players are used as a resource. gameplay. This So I am focusing on these elements.”

The unique multiplayer functionality of FromSoftware’s expansive universe of games has almost always been a central pillar of game design, so it makes sense that Miyazaki would look to successful games in that space for inspiration. We can’t imagine that Miyazaki’s next title will include a Battle Pass, and so one must imagine that it’s the emerging social interactions that take place on the battlefield in games like Escape from Tarkov that he hints at. has been

What do you think of Miyazaki’s comments? What aspect of modern multiplayer games would you like to see implemented in FromSoftware’s next game? Make it to the extraction zone just south of the comments section below.


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