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Marathon channeling Mirror’s Edge, Wipeout, Formula One with a striking art style



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While some fans have been disappointed with Sony’s recent reliance on CG trailers. PlayStation Showcase, Bungie’s reveal of its upcoming extraction shooter, Marathon, at least had a unique look. While many live action shooters blur together, this one in particular has a very eye-catching aesthetic.

As art director Joseph Cross points out on Twitter, fans have already pointed to several key influences on the game’s art style. These include “Mirror’s Edge, Aeon Flex, Ghost in the Shell, Otomo, Koji Morimoto, The Designer’s Republic, [and] Chris Cunningham”, but Cross goes into more detail about the game’s visual direction.

Labeling the look as “graphic realism”, he cites several other sources of inspiration Thread of tweets. “We’re looking to previous generations of games for inspiration as much as we’re looking forward,” Cross says. He elaborates on games like Metal Gear Solid 2, Wipeout, and Bungie’s original Marathon games, saying they are “full of interesting visual qualities and ideas” in addition to more modern titles like Death Stranding and God of War.

Away from sports, he also cited “many influences outside of sports”, including “product and apparel design, photography, science, concept art, cinematography, sports such as Formula 1 and MotoGP”, as well as some of the above. Shows are included. and artists.

Assuming the game looks anywhere near as stylish as the trailer suggests, we should be in for a visual treat whenever the marathon begins. There is no date yet, the game is still very much in development.


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