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No Final Fantasy 16 DLC planned, said to be a ‘one-off game’



Final Fantasy XVI producer Naoki Yoshida has revealed that there is no post-launch DLC currently in the works for the Square Enix RPG. In a new interview with sports reporter, he calls it a “one-time game” that has the experience to match the full price tag. Yoshida wants to give fans “the same satisfaction as what they paid for or more.”

Although that’s the plan at the moment, Square Enix seems open to the idea of ​​at least expanding the Final Fantasy XVI story through expansions or spin-off titles. Yoshida said: “We have no idea if people are going to fall in love with Valistia and fall in love with Clive’s story and want to see more of the world and its other characters. So while we always Want to consider DLC or spinoffs or those types of things where you can learn more about the game, first we want to see if Valistia and Clive are actually things that players around the world want to see more of. want and then make that decision.”

The developer’s comments are based on the idea that the RPG will be a complete experience when it launches on June 22, 2023, with the game not currently shipping with a day one patch. The team believes it has a product already ready for launch and is confident in its final build. As such, those purchasing the PS5 physically exclusively must have the full game on disc.

Recent mainline entries in the Final Fantasy saga have been supported with post-launch DLC, so Yoshida’s proposal represents a break from what has become the norm for the industry. Final Fantasy XV was treated to four expansions focusing on different characters, and also gained the multiplayer mode Comrades. Then, Final Fantasy VII Remake was given a Ufi-centric expansion when it came to the PS5.


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