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Reaction: Sony’s struck State of Play Gold not once, but twice in a row

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So much for lowering our expectations, eh? Sony’s latest State of Play — aired on September 13, just to be clear — was another near-perfectly paced and packed showcase. Sony itself planned the event as a kind of lead-up to Tokyo Game Show 2022, which starts this week. We were promised updates on ten PS5, PS4, and PSVR2 titles, but what we felt was a much bigger deal than some kind of opening act.

The 21-minute broadcast was punctuated by several heavy-hitting moments. A jaw-dropping reveal trailer for Tekken 8 was a great way to kick things off — perhaps an immediate sign that Sony was taking this situation seriously. Tekken 8 has been a long time coming, and it actually ended up being an effective advertisement for the PS5’s technical prowess. Again, the Unreal Engine 5 fighter looks absolutely stunning – and unlike Street Fighter 6, it’s leaving the PS4 entirely.

Ronin State of Play

Then you’ve got the biggest surprise of the whole event: Rise of the Ronin. A PS5 console exclusive that could have easily served as the show’s finale, were it not for God of War Ragnarok – but more on that shortly. For a broadcast that was billed as relatively muted, a AAA reveal, the open world RPG from Team Ninja was one hell of a statement, and it helped elevate the showcase as a whole.

And of course, the icing on the cake was the aforementioned God of War Ragnarok. We weren’t sure if Sony would squeeze the rest of its 2022 blockbusters into this special event, but we’re glad it did. With The Last of Us: Part I, the company’s focus will be on Kratos’ triumphant return, and this was undoubtedly our most comprehensive look at the soon-to-be-released Norse adventure. It’s always nice to end on a high note!

This is the state of play

So that covers the ‘big three’ of State of Play, but it wouldn’t be right to ignore the rest of Sony’s offering. As mentioned, it was a very well-paced presentation, and Like a Dragon: Ishin! (Finally!), Sindulity, and Stellar Blade really helped keep things rolling with some snappy gameplay-oriented trailers. Exactly the kind of content you’d want from State of Play; No endless talking heads, no deep dives that outstay their welcome, and no CG teasers.

Also worth mentioning is PS Stars – another quick segment that was reasonably informative – while PSVR2 titles Star Wars: Galaxy’s Edge and Daimyo’s Tales gave us quite a tantalizing glimpse into the headset’s potential. Even Pacific Drive, the most indie component of the show, managed to grab our attention with its interesting mix of driving and survival mechanics.

God of War Ragnarok State of Play

The most impressive thing about this state of play, though? This is the second time in a row that Sony has exceeded expectations, and delivered a truly impressive performance. Granted, it didn’t have the overall weight of June’s State of Play — a presentation that Push Square readers voted the best event of the summer — but it stuck to the fast-paced format and gave us some great looks. Given the games, as well as some all-important surprises.

At a time when it feels like other publishers are getting worse at putting on these kinds of shows, September’s State of Play can only be seen as a huge win for Sony and PlayStation.


Do you agree with our State of Play assessment? Add your opinion to our poll if you haven’t already, and then leave your opinion in the comments section below.

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