It shouldn’t really come as a surprise, but Konami has now announced that series creator Hideo Kojima is no longer involved in the development of Metal Gear Solid Delta: Snake Eater. The remake is being helmed by Konami itself with assistance from port team Virtuos Studio, and artist Yoji Shinkawa is also not part of the production. A Konami spokesperson explained, “They are not involved IGN.
The statement then continues to say “The development team will be working hard to make this remake and ports (for Metal Gear Solid: Master Collection) so that they can be enjoyed by more players around the world on multiple platforms”.
As for why Konami chose to start any remaking efforts with Metal Gear Solid 3: Snake Eater, it points to how it’s the first game in the timeline. “We chose Metal Gear Solid 3: Snake Eater because it marks the birth of Big Boss, which is the starting point of the Metal Gear series. Another reason is that many fans have been requesting a remake of this game for a long time. have been.”
Hideo Kojima’s return to Konami to work on Metal Gear Solid Delta: Snake Eater was always a pipe dream after he exited the company. He now heads Kojima Productions, with Death Stranding 2 currently in the works for the PS5. Kojima’s work can be enjoyed on Sony’s current-gen console with the aforementioned Metal Gear Solid: The Master Collection, however. It’s bringing the original Metal Gear Solid on PS1, and the PS3 remasters of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater to PS5 later this year.
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