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Sonic Frontiers director acknowledges feedback, ‘we still have a long way to go’

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Sonic Frontiers is now out and in the wild, and we have our own thoughts on the matter that the game itself is great but mainly technically has some rough edges. There is critical consensus Hardly consistentAnd the title’s director, Morio Kishimoto, doesn’t seem to consider Frontiers a finished product, admitting that the game is “not quite there yet”.

one in tweet Posted on Friday and picked up by VGCKishimoto acknowledged feedback from the community, saying “We’re looking into the opinions of critics and players. As you pointed out, there are still areas where we’re not there yet, and we’re taking it as seriously as globally.” Will take along. Playtest.”

We don’t want to read too deeply into that global playtest comment, as translations from Japanese can be fluid regarding specific words, but the general tone of the tweet is pretty clear. It looks like players can expect some pretty significant patches in the coming weeks and months to bring the experience in line with the creator’s intended vision. If you’re thinking of diving into Frontiers, be sure to check out this awesome prologue animation featuring Knuckles, which sets the scene for the game.

Have you picked up Sonic Frontiers? What do you think about it so far? Run rings around the competition in the comments section below.

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